"The Shaft (Adventurers #4)" from Fantasy Trilogy, Book One
Acrylic, enamel, pencil, ink, Magic the Gathering cards, canvas. 60" x 40"
Hi all! I'm going to take a brief break from recipe mayhem and music fanaticism to alert you to a major update to my art web site. I spent the last two days archiving the ever-spawling paintings, sculptures, drawings, collages and installations of the first part of the Fantasy trilogy and building an online portfolio to share!
For those of you unfamiliar with the Fantasy Trilogy, they are a series of three (whoa! bet you didn't expect that!) interconnected projects that chart the changes in the fantasy genre-fandom over the past century. "Book One", the first in the series and also the newest update, deals with emergence of social gaming like Dungeons and Dragons from fantasy literature such as Lord of the Rings. "Arcana, or, Finding Context" traces the fading landscape of social gaming into the realms of home video game console RPGs like Final Fantasy, and "A Land to Die In" takes the plunge from single-player fantasy games into the breaking waves of the virtual realm of Massive Multiplayer Online RPGs such as World of Warcraft.
But the darker undercurrent of all three projects - the shape being traced by the negative spaces - is a meditation on about the ways that art and imagination are shaped, constrained and changed by the forces of culture, genre, education, history and technology.
Also there are a couple of really good jabs at C.S. Lewis, art school and Harry Potter thrown in the mix that might make you smirk.